Using Kairos to create skybox from handpainted texture.

I created a tool that swaps from one weather to other, called Kairos Weather available to purchase in the asset store. But as I make intensive use of skyboxes soon I started to need sample skyboxes to work with, and just using a texture wasn’t enough.

After reading some articles the ways to create a skybox from a handpainted texture were too complicated to me and made use of blender or other 3D programs, so I started to create this skybox tool inside Kairos.

As I show you in the following video, you can easily create a skybox from a handpainted or cartoon texture very easily, just need to respect some limits in the texture and you’re good to go.

Here is the video, enjoy!

Also if you’re interested in getting Kairos you can grab it from here:

http://u3d.as/mbt

Thanks!